BATTING /FIELDING GAME
Principles of play see Hopper (1998) -
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http://web.uvic.ca/~thopper/articles/Cahperd/principle.htm
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Batting |
Fielding |
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When playing consider how the SPACE, FORCE and TIME components apply to the game.
Play games in following pattern:
Organization to increase involvement
Arrange the class into three teams so that one team bats, one team fields and one team is responsible for the bases.
Introductory Task
Hot potato squat down catching. Partners stand 2m apart, facing each other.
AIM: Send ball for partner not to catch.
Rules:
Rapid throw and catch.
AIM: How many hits as batter.
Rules:
CANADIAN KICK BALL
AIM: Score runs by getting to each mat without getting out.
Rules:

Figure 1 Set-up for California KickBall with crash
mats.
AIM: Get around four bases before the ball is passed around bases.
Rules:

Figure 2 Set-up for Danish Rounders
AIM: Score runs by running between wickets (CAN or target), swapping ends with team-mate.
Rules:
Conditioning Rules

Figure 3 - Set-up for Cannycan game