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This Concept Map, created with IHMC CmapTools, has information related to: 2. Introduction Game-as-teacher, Game-play design Modified games, Learner in play core idea TGfU approach, Game-as-teacher Introduction based on Game-play, More than mind Cognition distributed across body, task, context found in Learner in play, Game-play enable Information- movement coupling, Game-as-teacher Introduction cognition as More than mind Cognition distributed across body, task, context, Game itself Problems ordered Sub-games "Just in time" and "as needed" prompts Perception-action coupling Use Adaptation, More than mind Cognition distributed across body, task, context learning from Game itself Problems ordered Sub-games "Just in time" and "as needed" prompts Perception-action coupling, Information- movement coupling realize More than mind Cognition distributed across body, task, context, Video Games teacher is Game itself Problems ordered Sub-games "Just in time" and "as needed" prompts Perception-action coupling, TGfU approach modifed Exaggeration, More than mind Cognition distributed across body, task, context example TGfU approach, Modified games engage Learner in play, TGfU approach modifed Representation, More than mind Cognition distributed across body, task, context shown in Video Games, Information- movement coupling engage Learner in play, TGfU approach modifed Adaptation, Game-as-teacher Introduction example Video Games