Lesson 1: Travel Locomotions/stiffness
Game Aim – Run (in various directions) and Jump and Land in Different points of balance
Rules:
Run and stop when instructed to do so. Shoes and socks must be removed.
Tactical Problem
Space: Be aware of the location of your Classmates, and your own body within space
Time: stop movement of body quickly upon landing.
Force: both when jumping and when landing
Lesson focus— balance and safe landing techniques. Body awareness. Wide base more stable. Close to the ground more stable. Even distribution of parts more stable. Land toes and bend knees to absorb landing forces.
Introductory task/game:
Pair up, one footed barefoot balancing, eyes open versus eyes closed, 1 minute attempts with eyes closed for both partners
Skill/Concept development tasks/games:
Start with fast walking and jumping and landing before moving on to running.
Culminating Game Activity:
Transitioning to running and then introduce both balances and slides.