Shadow Game
Game/Task Outline


Tactical Problem: To elude the defender.
Skill development: Maximum certainty of movements . Changes in direction and use of fakes to lose defender (shadow).

Teaching Points:
 
  • Leader wants to use movements that will elude follower (shadow).
  • Follower wants to keep a close distance to leader, this shows that this student can mark efficiently.
  • Follower wants to watch the hips of the leader, because that is the first body movement, which indicates the direction he/she is likely to go.
  • Leader must use fakes to elude follower. 
  • To increase tactical complexity, the leader can change speed.
  • Keep head up and a close eye on the leader, as well as the other students participating and objects (goal posts, etc.).

 

 


 
In this diagram, the student following is the shadow. Students are encouraged to use all the space in half of the field for safety and enjoyment reasons.

 
 

 

Organizational Points: 
  • In partners, the teacher asks for them to number themselves #1 and #2. 
  • #1 is the leader and #2 is the shadow (follower).
  • Begin game at walking pace, jogging and then running.
  • Teacher indicates which pace is set, by simply yelling out the command (walk, etc.).
  • Teacher also indicates when to switch positions, by yelling switch or blowing on his/her whistle.
  • Once the students have practiced this game, the teacher can allow the students to monitor and change their speeds without the teacher's commands.