Teaching Points:
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Leader wants to use movements that will elude follower (shadow).
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Follower wants to keep a close distance to leader, this shows that this
student can mark efficiently.
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Follower wants to watch the hips of the leader, because that is the first
body movement, which indicates the direction he/she is likely to go.
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Leader must use fakes to elude follower.
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To increase tactical complexity, the leader can change speed.
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Keep head up and a close eye on the leader, as well as the other students
participating and objects (goal posts, etc.).
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In this diagram, the student following is the shadow. Students are
encouraged to use all the space in half of the field for safety and enjoyment
reasons. |
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Organizational Points:
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In partners, the teacher asks for them to number themselves #1 and #2.
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#1 is the leader and #2 is the shadow (follower).
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Begin game at walking pace, jogging and then running.
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Teacher indicates which pace is set, by simply yelling out the command
(walk, etc.).
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Teacher also indicates when to switch positions, by yelling switch or blowing
on his/her whistle.
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Once the students have practiced this game, the teacher can allow the students
to monitor and change their speeds without the teacher's commands.
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