Games Content
TECHNIQUE
Technique is a motor skill practiced in a simplified context.
SKILL
A specific task or movement performed within a practice or game situation, that is integral to the playing of the game.
STRATEGIES
A cognitive expression that uses on the ball and off the ball movements/skills with the intention of improving your chances of success.
TACTICS
Dynamic application of strategies in a game situation in order to gain an advantage over an opponent or opponents.
GAME TEACHING CONDITIONS
TECHNIQUE PRACTICE
Practice a motor skill within a closed environment to allow the learner to focus upon the technique without to much variability in the execution of the skill.
The application of a skill or technique in a variety of situations with a focus on the biomechanics.
DRILL
A task to help develop and/or highlight a tactical problem or skill.
TASK PROGRESSION
Learning a specific skill through a steady incremental progression, beginning with learning a technique in it's most simple form and ending with the most complex and refined form of the skill.
REPRESENTATION GAME
Representation refers to mini games developed with the key features and tactical problems of the adult game but played with modifications to suit the learner’s size, age and ability, i.e., mini tennis in the service boxes with a sponge ball, or 3 on 3 soccer with two small goals.
EXAGGERATION GAME
to modify a game using exaggeration to emphasize the importance of a certain tactical aspect of a game (but still represents the same tactical problems and solutions in a full game)
ADAPTATION GAME
Adaptation refers to the game modified to increase the challenge to a successful player based on the outcome of the previous game. Changes can be made in relation to the constraints of the game such as space, scoring, rules conditioning play or number of players, in order to ensure the outcome of the game is close, for the unanticipated to happen through game play.
Tactical Problems Facing Territory/Invasion Games
Space: Where to send the object.
Space: Where to go based on placement of the object
Time: When to execute a skill. When to increase time to play a shot.
Time: When to reduce opponent’s time to execute a shot.
Force: how much force to apply on an object for height, directional control and distance, and how to apply force on an object for height, directional control and distance
Risk: What can result from the execution of a skill/movement.
It is important to understand all of these tactical problems in relation to other thing in the game, such as other players (teammates or opponents with or without the ball), the area of play, and the object.
For more information see Dr. Hoppers Website