Progressive Corner Passing

 
 

Rules:


  1. 1.Scoring:  Passers score by completing ‘x’ amount of passes in a row, the Defender scores by intercepting/stopping a pass.

  2. 2.Start by having one of the Passers pass the ball, restart in the same way.

  3. 3.The ball is out of play if it leaves the playing area or if a point is scored.


  1. a.Players on a cone part of another grid can choose to move onto that grid at anytime.

  2. b.Players can only pass to a player on the same grid as themselves.

  3. c.Suggestion if players are not progressing around the grids:  Players must move the ball into another grid after ‘x’ amount of passes.


Ideas for:


Modifications:


The Number of:

Corners and Players (Offensive or Defensive)


The Size of:

The Playing Area

The Object


Simplification:


Simplify to a normal Corner Ball game.


Extension:


If the Defender is beating the Passers:

Decrease the amount of passes that have to be made to score

Increase the amount of interceptions the Defender must make to score

Limit the defender - ie.  The Defender cannot attack the stick


If the Passers are beating the Defender:

Increase the amount of passes that have to be made to score

Decrease the amount of interceptions the Defender must make to score

Limit the Passers - ie.  The Defender can attack the stick or the Passers must pass within ‘x’        

                                     amount of time.




 

Game Description:  Players stand on the corners of a multi-grid and pass the object to eachother around a defender.  Progressive Corner Passing is set up like Corner Passing, except there are ‘x’ number of grids set up together as a single grid to play in.

Set-up:  Set-up connectd grids (shape is variable but most often a square) with at least one less player than there are corners on one grid (3 players and a defender for a square) .  All players have lacrosse sticks, only one ball.