Lesson 1

 

Line Game (7 min)

Idea is to get students moving to the ball and anticipating where the opponent will bounce the ball and to cover that area.  Players will develop an athletic stance as a base of support to allow for base and cover movements.


Rules:

-Ball must bounce on players side

-Ball must be bounce from waist height


Scoring:

-Players score by having the ball bounce on their opponents side

-Players score if the initial bounce is on their side of the line

Lesson 1 - Forearm Pass (Click to download full lesson plan)

Fuukahara Game (10 min)

Idea is to have students moving vertically and laterally inside court boundaries. Working with a teammate to release and cover space to create tactical advantages over opponents.


Rules:

-Ball must be rolled under net.

-Player can only touch the ball once before teammate touches

-Teams get up to three hits to get the ball across the midline

-Ball must be hit along the ground

-No “Blocking”


Scoring:

-Teams score when ball roles out the back of their opponents court.

Castle Game (7 min)

Purpose is for students to practice forearm pass (lifting with legs to gain height) and read body language of opponents using 4R’s principle


Rules:

- Players score a point by landing the ball on top of the spot

- Ball must bounce before players hit it up in the air

- Ball must be stuck with a forearm pass in order to count


Scoring:

- Players score a point when ball bounces on the spot.

Forearm Pass: Used to receive ball from opponent, can take a hard shot, strong stable base from which to pass ball to teammate.


Teaching Points

- Fleshy part of  thumbs together

- Knees slightly bent, feet shoulder width apart.

-Back and arms straight

- Shoulders pointing to target

- Flat Platform, arms 45 degrees to ground

-Weight on balls of feet