OBJECTIVE
Make
up a game in which a bat-person hits a ball from a T-stand or cone past
a fielder who is guarding a goal marked by two cones.
YOU
NEED:
Two players
Two cones and a T-stand (or medium size cone)
A bat and five balls
Two crates to put the balls in
An area to hit into that will not affect other games (see
below)
DECIDE:
The number of goes a batter gets before swapping with the fielder
Points scored for getting the ball past the fielder after one, two or three
bounces
Points lost for fielder catching the ball
How far the goal is from T-stand.
GAME
MUST INVOLVE:
The object must be hit or thrown upwards.
YOU
NEED:
Two or three players (P on diagram)
Eight cones or markers.
A ball, ring or birdie
Optional - two scoops, bats or racquets
An area to throw into that will not affect other games
DECIDE:
How you can send and receive an object
Where to serve from
Who serves and when
How you score points
How many points you need to win a game
OBJECTIVE
Make
up a game in which one player sends the object past the other player in
order to hit the other players bench to score or go between two pylons to score.
YOU
NEED:
Two players
An object - ball, quoit, bean-bag, etc.
Two benches
DECIDE:
How far apart the benches will be, or how far apart the pylons.
How to start and restart after a goal is scored
How many goals to win a game
How you are allowed to send the object
If you want to use more than one object in the game
OBJECTIVE
Make
up a game in which players alternate to keep an object up in the air without
letting the object touch the ground in their shared play space.
THE
GAME MUST INVOLVE:
The object being hit or thrown above head height.
YOU
NEED:
Two or three players
An object - ball, quoit, bean-bag, etc.
A defined space
DECIDE:
How far apart the cones are
How to start and restart after a point is scored
How many points to win a game
How you are allowed to send the object
How you decide whose turn it is
GAME
MUST INVOLVE:
The object must be hit or thrown upwards.
YOU
NEED:
FOUR players (P on diagram)
Four cones or markers and two lines that intersect
A ball, ring or birdie
Optional - four scoops, bats or racquets
An area to throw into that will not affect other games
OBJECTIVE
Make up a game in which players alternate in sending a ball against a wall and into a shared playing area. Each player tries to make the ball bounce so that the other player(s) cannot return it.
THE
GAME MUST INVOLVE:
The ball must be hit or thrown upwards
The ball can only bounce once.
YOU
NEED:
Two or three players (P on diagram)
Two cones or markers
Two benches
A wall space
A ball
Optional - two scoops, bats or racquets
An area to throw into that will not affect other games