HIGHLIGHTS FROM ARTICLE:
" TEACHING GAMES CENTRED GAMES USING PROGRESSIVE PRINCIPLES OF PLAY"
CAHPER, 27 (1), (pp. 1-5).

…the notion of primary rules has led to the development of core playing principles that are common to games within the same category. These primary rules for the four games categories are:

(1) in striking/fielding type games
    (i) batting players create opportunties to score by hitting balls out of an
        area of play, and
    (ii) batting players score by running between safe areas without the ball
        being caught on the fly by fielding players, or the ball reaching the safe
        area before the batting players;

(2) in target type games players score by avoiding obstacles to get their objects closer than their opponents’ to the target;

(3) in net/wall types games players try to get the objects into their opponents areas of play more often than their opponents return the objects back into their areas of play;

                    (4) in territory/invasion type games
                        (i) players with the ball score by getting the object within the opponents’
                            focused or open end target, and
                        (ii) players without the balls stop the opposing players scoring without
                            making an illegal physical contact.

 

 


 
GAME CATEGORIES
TARGET
NET/WALL
STRIKING/FIELDING

   Batting             Fielding

TERRITORY/INVASION
  

With object             Without object

     
1. AIM  
to target
1.CONSISTENTLY return the object 1. SCORE  
RUNS
STOP SCORING RUNS
1. SCORE
STOP SCORING
     
2.PLACEMENT in relation to target and other obstacles 2. PLACEMENT of object and POSITIONING based on placement 2.ACCURACY 
& DISTANCE OF BALL HIT
MAKE HITTING THE BALL DIFFICULT
2. INVADE
STOP INVADING
     
3. SPIN and/or TURN 3. SPIN and POWER 3. AVOID GETTING OUT GET BATTER OUT 3. KEEP POSSESSION GET POSSESSION      
Suggested progressive principles underlining the tactical play within the four games categories.