LESSON 1 GAMES AND ACTIVITIES

 
 

Fuukahara


Start/restart rule:

Player “serves” from end line by knocking ball with one hand to opponent’s court.

Team that earned last point serves.

In play rule:

Ball  can only go under the net

Maximum of 3 touches on the ball per side

Ball must cross attack line before first contact

Scoring Rule:

Point is scored when ball crosses opponent’s end line

Point is scored if ball goes out of bounds in front of attack line before first contact

Rationale:

Introduces tactical problems of volleyball

Does not require high skill levels; high success rates

Provides opportunity to explore dimensions of court

Students can explore use of space on the court

Teaches students to look for open space on opponent’s court

Emphasizes off-the-ball movements

Introduces basic concepts of volleyball; 3 touch offense approach

 

Castle Game (First just a Toss, Progress

                                         to Forearm Pass)


Start/Restart Rule:

Player tosses ball to him/herself, and plays one forearm pass

Scoring Rule:

Point is scored when ball lands on spot

Point is scored when opponent cannot return ball

In-Play Rule:

Can only play ball once consecutively (can’t touch ball twice in a row)

Ball can only bounce once

Ball must be hit to at least head height, and must use volleyball skills to return ball (forearm or overhead pass)

Rationale:

Introduces vertical dimension of volleyball

Emphasizes off-the-ball movements and reading opponent

Promotes control and accuracy of skills

Encourages return to base position

CASTLE GAME

Pass Back and Forth over Net


One person stands on one side of the net while the other player stands on the opposite side of the net. They pass back and forth to each other over the net trying not to let the ball hit the floor.

They should focus on their form and accuracy.

They can count to see how many consecutive hits they get in a certain time span (i.e. 1 minute) and compare it to the other groups.

They can rotate partners as well, to help with class chemistry.

PASS BACK and FORTH

SQUARE GAME

2-on-2 Monarch Court


Start/Restart Rule:

Player serves ball from boundary end line

Team that won last point serves again

In-Play Rule:

Maximum 3 touches on ball per side

Ball must land within boundaries of play

Boundaries are half size of volleyball court

               (shorten by discretion)

Scoring Rule:

Point is scored when ball lands in

               opponent’s court

Point is scored when opponent is unable to

               return ball

Rationale:

Emphasizes communication and ball

               control

Emphasizes looking for and covering open

               space

Incorporates vertical and horizontal

               dimensions of court

Introduces tactical aspects of volleyball,

               including 3rd hit

Promotes reading of opponent

Square Game


Start/Restart Rule:

Player tosses ball towards one of the spots

In-Play Rule:

Player returns ball using forearm or overhead pass, aiming towards opponent’s spots

Ball must stay within 3 ft. area surrounding spots

Ball must stay above head height

Scoring Rule

Players score 5 points by landing ball on  opponent’s spots

Player score 1 point if opponent is unable to return ball within playing area

Rationale:

Combines vertical and horizontal components of volleyball

Emphasizes movement, base stance; planting of feet

Promotes reading opponent

Introduces passing to a target; use of hips and shoulders

Encourages students to stay low (knees bent)

2-on-2 Monarch