CSC 472

Fundamentals of Computer Modelling

Units: 1.5

Hours: 3-1

Theory and practice of implicit and parametric modelling B-splines including NURBS and tensor product surfaces. Subdivision schemes and multi-resolution. Application of wavelets to modelling. Solid modelling including constructive solid modelling, volume models, implicit and point based modelling. Blending, deformation, polygonization, the Blobtree and precise contact modelling. Meshing techniques such as mesh reduction. Procedural modelling methods such as L-systems, and sketch based modelling.

Prerequisites:

Undergraduate course in Computer Science offered by the Department of Computer Science in the Faculty of Engineering.

Schedules:
Summer Fall Spring

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