CSC 473

Fundamentals of Computer Animation

Units: 1.5

Hours: 3-1

Principles of traditional animation, key framing, parametric and track animation, free form deformation, inverse kinematics, dynamics, spring mass systems, particle systems, numerical integration, Lagrangian constraints, space time constraints, collisions, human animation, behavioural animation, metamorphosis, implicit animation techniques, animating liquids, gases and cloth, motion capture. Animation interfaces (such as Maya) and introducing MEL scripting.

Prerequisites:

Undergraduate course in Computer Science offered by the Department of Computer Science in the Faculty of Engineering.

Schedules:
Summer Fall Spring

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