CSC 305
Introduction to Computer Graphics
Units: 1.5
Hours: 3-1
Formerly: 405
Introduction to computer graphics. Principles of raster image generation. Example of a graphics API. Graphics primitives, data structures. Coordinate systems, affine transformations and viewing of graphical objects. Introduction to rendering including shading models and ray tracing. Introduction to modelling including polygon meshes, subdivision, and parametric curves and surfaces, colour.
Note:
- Credit will be granted for only one of CSC 305, CSC 405.
Prerequisites:
Undergraduate course in Computer Science offered by the Department of Computer Science in the Faculty of Engineering.