CSC 426

Computational Geometry

Units: 1.5

Hours: 3-0

Algorithms and data structures that are used to solve geometrical problems. Topics include geometric searching, convex polygons and hulls, Voronoi diagrams, plane sweep algorithms, proximity and intersections. Application areas which are discussed include: computer graphics, VLSI design, and graph theory.


  • CSC 226; and
  • minimum third-year standing.

Undergraduate course in Computer Science offered by the Department of Computer Science in the Faculty of Engineering.

Fall 2017 Spring 2018 Summer 2018

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