CSC 167

Game Strategy, Interaction and Design

Units: 1.5

Hours: 3-1-0

This multi-disciplinary course explores computer games and their applications through design exercises and game playing. Topics include: game console architectures, entertainment media, history of academic and application-based simulations, role of artificial intelligence research, history of computer graphics, history of sound technologies, evolution of computer game design, networked games, virtual reality, and history of video and computer game industries.


  • Not open to students with credit in CSC 205 or CSC 305.
  • Not open to third- and fourth-year students in Computer Science or Software Engineering program.

Undergraduate course in Computer Science offered by the Department of Computer Science in the Faculty of Engineering.

Fall 2019 Spring 2020 Summer 2020

Summer timetable available: February 15. Fall and Spring timetables available: May 15.

Before these dates the class schedule will show "No classes were found that meet your search criteria". If this message is shown after these dates, the course is not scheduled for the selected term.