MUSIC 207
Final Project instructions
There are three ways you submit your work (all three are for the whole class to see):
1. Make a poster -- poster instructions
2. Do a demo in class -- demo instructions
3. Make a video -- video instructions
If you plan to do a demo in class, you must let me know early, so we can plan ahead and schedule everyone. If you do a demo, you can expect to write less text than for a poster, however in all cases I expect some written documentation of your work.
FOR DEMO OR POSTER, YOU MUST BE READY BY THE LAST WEEK
OF CLASSES.
The idea is that demos and posters are not
only for me to see -- they are for the entire class, which is really
fun, but it only works if you are ready.
Suggestions:
For demossome aspect of acoustics or psychoacoustics,
from the book, or from some other acoustics or psychoacoustics source
in the library. Auditory illusions, harmonic singing (can you learn
it in a few weeks?), a computer program that you wrote to produce
specific waveforms, a circuit you made, like a distortion pedal for
your guitar, a Theremin, a comparison of different compression techniques
(mp3 for example).
For posterstuning systems, reverberation, chaos, fractals, algorithmic
composition, musical illusions, aliasing, neural nets and music, synaesthesia,
visualization of music, etc.
Some aspect of acoustics or psychoacoustics, from the book, or from some other acoustics or psychoacoustics source in the library. Auditory illusions, harmonic singing (can you learn to do it in a few weeks?), a computer program that you wrote to produce specific waveforms, a circuit you made, like a distortion pedal for your guitar, a Theremin, a comparison of different audio compression techniques (mp3 for example). More topics: tuning systems, reverberation, chaos theory in music, fractals, algorithmic composition, aliasing, neural nets and music, synaesthesia, visualization of music, sonification, etc. More ideas: History of electronic/computer music, synthesis/synthesizers, DAFX, DAW's, Max/MSP, bioacoustics (animal communication), tuning and temperament, visual music, digital audio, or any other topic that fits within the context of this course.
One way to find ideas for this project is to look over the bibliography or sources of illustrations in the textbook. There are many references, covering all sorts of topics in the area of computer music and acoustics; you should be able to find something that piques your interest. Or if you prefer, there are hundreds of books and thousands of articles that have been published since this book came out. All are fair game.
Look here for a few ideas to chew on:
.