Scoring & Tournament Organization
Scoring:

The sport of badminton is played in a format where you must win 2 of 3 games to win a match. Each game is to 15 points in men's singles, men's doubles, women's doubles and mixed doubles. Women's singles is played to 11.

In games to 15 points, there are two (2) situations (scores) when the game may be extended or "set" (think of it as a type of overtime).

1) Score is 13-13: When the score is 13-13, there is an option. The player who gets to 13 first chooses to continue play      (to 15) or he she may "set" the game to 5 points (play to l8). If the game is "set" there are no further options. If the player chooses to just continue play (to 14), there may be a future option at 14-14.

2) Score is 14-14: The player who gets to 14. first chooses to continue plan (to 15) or he /she may "set" the game to 3 points (play to l7). There are no other options.

In games to 11 points (Women's Singles), there again are two times where there are options to "set". These are:

 1)  Score is 9-9. The player who gets to 9 first can either choose to continue normal play (to 11), or she may "set" the game to 3 (play to 12). If the player chooses to just continue play (to 11), there may a future option if the score reaches 10-10.

 2)  Score is 10-10. The player who gets to 10 first chooses to continue normal play
 (to l l ), he or she may "set " the game to 2 (play to 12). There are no other options.
 

Single Knock Out Draw:

Format: Players compete in a draw where you must win to continue. If you lose at
             anytime, you are knocked out of the competition.
Plus: Easy to run and administer uncomplicated.
        Very time efficient
        Train athletes to handle and play under pressure  no second chances here.
Minus: Poor for participation & encouragement
           Many uncompetitive matches
           Considered a poor format for grass roots level
           Doesn't encourage fun and enjoyment
Plus: Very good for participation
        Lot of play for all levels
        Eliminates some of the "luck of the draw"
        Encourages maximum match play
        Opportunity to play all levels from those better than you, peers, those weaker
        than you.
        Usually get a very "honest" result.
Minus: Very time intensive.
           Need for plenty of officials and time.
           More work to run and more work to set up initially
           Can be confusing to those who have not done it
           Can be very tiring for the athletes.
 

Round-Robin Scoring & Tie-Breaking:

3-way tie - Consider:
     - Matches won
     - Games won
     - Points for/against ratio

2-Way Tie - Ways you can consider:
    - Head-to-head result
    - Matches/games/points vs. common opponents.
    - Matches/games/points vs. all others in round robin pool.
 

NOTE: Round Robins can be run under "team "formats as well as individual.
 

OFFICIALS & ORGANIZATION

Some Notes On A "Round Robin":
Round Robin:

The "Round Robin" format begins with teams /individuals initially placed in "round robin pools". These pools are used for preliminary play. After everyone has played everyone else in their pool, they then move on to a "play-off" draw based on where they finished in their pool.

The individuals or teams are "seeded" based on past performances. The top seeded teams should be separated into different pools. Below are two examples:
 

 Example #1:                                                                              Example #2:
2 Pools - 8 Entries                                                                     4 Pools - 16 Entries

Pool "A"           "Pool "B"                                                          Pool "A"    Pool "B"    Pool "C" "    Pool "D"
1                       2                                                                      1               2               3                  4
4                       3                                                                      8               7               6                  5
5                       6                                                                      9              10              11                12
8                       7                                                                     16             15              14                13
 
 

In the above "example #1", the schedule of preliminary play would be something like:
 

Pool "A" Matches: Round 1 - 1 vs. 8                                     Pool "B" Matches: Round 1 - 2 vs. 7
                                        4 vs. 5                                                                             3 vs. 6
                          Round 2 - 1 vs. 5                                                               Round 2 - 2 vs. 6
                                        4 vs. 8                                                                             3 vs. 7
                          Round 3 - 1 vs. 4                                                               Round 3 - 2 vs. 3
                                        5 vs. 8                                                                             6 vs. 7
 

In example #2, the process could be the same, but obviously you would have 4 sets of matches rather than 2.
It is up to you as the organizer to determine who and how many will make the "play-offs". There are many ways you can decide to do this. Below are a few ideas:

Using Example #2 as the base:
 

You could have the top two finishers in each pool qualify for the main or championship draw, and the bottom two in each pool go on to play in a "consolation" round.

Championship                                                                     Consolation
        "A"                                                                                    "B"
        A1                                                                                    A3
        B2                                                                                    B4
        D1                                                                                    D3
        C2                                                                                    C4
        D2                                                                                    D4
        C1                                                                                    C3
        A2                                                                                    A4
        B1                                                                                    B3

The above example in the "A", the winner of A1-B2 plays the w/o D1-C2. The w/o D2-C1 plays the winner of A2-B1. Then those winners would play off for the title
 

You could have the 1st place finishers play-off  for 1st-4th, the 2nd place finishers 5th-8th, 3rd place finishers 9th-12th, 4th place finishers 13th-16th.

1st-4th                 5th8th             9th-12th             13th-16th
 A1                         A2                    A3                     A4
 B1                         B2                    B3                      B4
 C1                         C2                    C3                      C4
 D1                         D2                    D3                      D4

The winner of A1-B1 would play the w/o C1-D1. The winner would be 1st, loser 2nd, and a  play-off between the losers would decide 3rd. Do same for 5th, 8th, 9th, 12th,11th, 13th,16th.
 

Double Knock-Out Draw:

Format: Same general draw as Single Knock-Out, but there is a "consolation" event for 1st round losers. You are knocked out of the "main" event after one loss, and usually can't win the championship, although there is usually a "Consolation" or "plate" event to win.
 

Plus: More participation
        Relatively easy to run
        Still good to train athletes to handle pressure
        Provides an additional match for athletes
Minus: For the beginners; lower level athletes, it still doesn't provide enough
           participation and or encouragement as they are likely still knocked out quickly.
           Many matches are not competitive or 'peer" level
 

Feed-In: (Come-Around Double Knock-Out)

Format: Same as Double Knock-Out with regard to the initial main draw set-up. The losers drop into the "feed-in" round (in a place in the draw relative to where they lost) and continue play until they lose again. In some cases, the winner of the feed-in round challenges the winner of the main draw for the overall championship.
 

Plus: Participation is same as double knockout
        More encouragement as one loss doesn't mean you still can't win the main event.
        Reduces importance of the "luck of the draw"
        Good to train athletes in pressure - more matches are important.
Minus: Still not that many peer matches early on
          Still not that good for grass roots players  very time intensive.
          You need a large block of time to run this type of event.
 

ABC Format:

Format: There are 3 separate levels of play. Everyone starts in the main draw, and
             based on results, they funnel into the appropriate event.
             The "A" are the best, "B" next, and "C" the grass roots.
             1st round losers go to the "B" event,
             1st round losers of "B" go to the "C "event. Once you have established what event you will be in, you must win or
              be eliminated.

             This can also be run where the 1st round loser goes to "C"; and 2nd round losers go to "B"

Plus: Can be better for participation and encouragement
        Grass roots players are not so intimidated to enter events, as they know there is some opportunity to play players at
         their own level.
              - More match play
              - More opportunity to for success
              - More chance to win or get to final of an event.
Minus: Time intensive, and therefore need a lot of time to run this type of event.
           1st round matches in the main draw are often non-competitive.
                 - A bit more effort needed to run the draw
                 - A bit more effort needed to set up the draws
 

ABCD Format:

Format: There are 4 separate levels of play.
            Everyone starts in the main draw. Progress is based on their performance. 1st
            round losers go to "C". 2nd round losers go to "B". 1st round losers of "C" go
            to "D" .
            Once identified in an event, you can't move up or down to challenge in another
            event.

Plus: One of the optimal ways to run an event for fun, participation, and
         encouragement of the athlete.
              - Optimal number of "peer" matches
              - Affords a great chance for success. In an event with 64 entrants, there
                would only be 8 who didn't win a match.
              - Lots of match play (a minimum of 3 matches
              - Best chance to gel to a final or win an event
Minus: More time to set up
           More work to run
           Very time intensive
           Some kids lose on purpose to get into a weaker event.
 

Round Robins:

Format: The basic premise is the same, but "Round-Robins can evolve with a great variety. Initially, a player/team is put in a group. The player plays all the others
             in their group.

If it is just one pool, then there are two ways to proceed after all the matches
have been played.
 1. Final placing is based on record after round-robin play. No more matches.
 2. Institute a "play-off". Examples:
          - the top two play-off for the championship.
          - the top three play-off, with the 1st place team receiving a "bye".
          - the top four play-off. I st vs. 4th; 2nd vs. 3rd.
            The two winners play for the championship.

If there are multiple pools, there are several ways to go. Some examples:

    - Two pools with 4 entries each.
            After the round-robin play, the top two advance to the "championship round" and the bottom two advance to a "consolation". 1st in pool "A" would play 
            2nd  in pool  "B"; 2nd in pool "A" would play 1st in pool "B". Winners play for title, and you could have the losers play for the bronze (3rd). In the
            consolation: A3 vs. B4;  A4 vs. B3. Winners play for the consolation trophy (5th), and losers play for 7th.

    - 4 Pools of 4 entries each. Everything as above, but you choose who makes main event.
            If 1st place winners only, then, AI vs. DI, BI vs. CI - Winners play each other (gold & silver). Losers play each other for 3rd place overall (bronze). Do the
            same for the 2nd place finishers, 3rd place finishers and 4th place finishers. You will end up with a final placing from 1st to 16th.

    -If the top two finishers in each pool advance, then:
            -Al vs. B2; DI vs. C2; C1 vs. D2; A2 vs. BI
            -w/o AI - B2 vs. w/o DI-C2
            - w/o CI D2 vs. w/o A2-BI
            - Winners of above play in final.
            - Do the same with A3, A4, B3, B4.
 

Reference

Anton, K.. P.E. 116 and P.E. 461A Badminton Manual.  "Scoring & Tournament Information". (1997). Victoria: University of Victoria.

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