TEACHING GAMES CENTRED GAMES USING
PROGRESSIVE PRINCIPLES OF PLAY
By Tim Hopper, Assistant Professor, University of Victoria.
First summary by Chris Ball
ISSUE/FOCUS: The
purpose of this article is to show the benefits of modifying existing 'adult'
games to a level that is more suitable for certain age/skill levels.
Through the TGFU approach, the modification of games will enable children
to develop a better level of tactical awareness and enable children to make
appropriate decisions about what to do and how to do it.
REASONING/ASSUMPTIONS:
Hopper outlines four general game categories in which general rules of
play and tactics are similar. These
include target, net/wall, striking/fielding, and territory/invasion.
The general characteristics that unite games within the categories are
outlined. These rules lead to
common principles that structure the play within games of the same category.
These principles are then taken to design simpler modified games.
Secondary rules can be gradually added to the games to bring them closer
and closer towards an actual sport such as baseball, tennis, golf, or soccer.
The students will develop a 'need' to learn certain skills to excede and
bring back to the game, and will in turn look to improve their skill. These
gradual rule additions, or 'secondary rules', are valuable because the teacher
can gradually adapt the game based on how fast or slow the students pick up on
the concepts.
SIGNIFICANT INFORMATION:
The approach outlined by Hopper will allow students to become decision
makers and not merely mindless participants in a complicated game.
Secondary rules within games can be modified by the teacher to their
advantage, while the primary rules will insure that the students are
understanding basic principles important to the four game categories.
Teaching
Games For Understanding using progressive principles
play.
By Dr.
Timothy Hopper
Second
Summary by Ken Forde
Issue/Focus:
In
this article Dr. Hopper discusses the use of TGFU teaching methods, as well as
explaining how these methods can be extended through the use of progressive
principles of play. Specifically
using “primary rules of games” to introduce students to several games that
fall into the same category(invasion/territory,
net/wall, target, striking), then extending that knowledge into specific games
through the introduction of secondary rules.
Reasoning:
Hopper
feels that using progressive principles of play is an effective way for the
teacher to “encourage learners to become effective decision makers and
intelligent performers”. The
primary idea is that students will be able to understand a variety of games more
effectively and as a result enjoy the games they are playing more.
Assumptions/Personal
Comments:
The
article does not make any direct assumptions.
However, indirectly it does tend to assume that all students would enjoy
this method of teaching games. Unfortunately
that is probably not the case for students already involved in the sport the
modified games and progressive principles are leading up to.
They may find these lessons boring; however, the teacher should be able
to accommodate for these differences and modify the games again after observing
the class and figurinf out which students may need more challenging activities.
Significant
Information:
The
article provides examples of modifying striking/batting games(baseball,
cricket). It also provides a very
useful chart that describes the similarities between games within the same
category.
Conclusion:
This
article provided a good description of how teachers can use the similarities
between several games and teach the class those basic principles without having
to dedicate separate lessons to teaching the same tactics and strategies over
and over again.