Introduction

(Last edited December 2019. In 2003, when this website was initially published, the term "First Nations" was a collective descriptor used in Canada in the same way that "Native Americans" is used in the United States. More recently the term "Indigenous Peoples" has become a preferred descriptor by many, in part because it includes First Nations, Inuit and Metis peoples. )

With this website, we have two purposes:

  1. to provide some meaningful and engaging contexts to enrich the classroom experiences that students may have with respect to mathematics, and
  2. to support the building of cultural awareness and understanding by highlighting social games within the First Nations' cultures.

We begin with some comments that Dr. Lorna Williams has made based upon her familiarity with the hand game called "Lahal": (this link is presented within a comprehensive website exploring Secwepemc Pre-Contact Life )


Other content on this site was gleaned from Stuart Culin's book entitled: "Games of the North American Indians: Volume 1 Games of Chance, 1902" This was a book written by a 19th century cultural anthropologist who directly observed gaming activities and also collected earlier observations from many sources. While many of the observations are colored by European biases and some may be considered disrespectful, they do provide a glimpse of the mechanics of the various First Nations' games in the 17th-19th centuries.

E.g., William Wood, writing of the Iroquois in 1634, reported  (in Culin, 1902)

...two sorts of games, one called puim, the other hubbub. Hubbub was a game played with dice made from peach stone, one side of each seared black in the fire. Five stones were placed in a dish on the ground and as violently thumping the platter, the bones mount changing colors with the windy whisking of their hands to and fro, which action in that sport they much use, smiting themselves on the breast and things, crying Hub Hub Hub. They may be heard playing this game a quarter of a mile off.

Cullin describes two main categories of Games of Chance played by the First Nations peoples:

Cullin (from within an 1890s eurocentric context) concluded that: