About Me
I am a Professor of Computer Science at the University of Victoria.
My research develops robust geometric and numerical methods for physical simulation, geometry processing, CAD, and differentiable computing, with a focus on finite element simulation, contact mechanics, and meshing.
I build open-source software for geometry processing and simulation, including PolyFEM, IPC, WildMeshing, and libigl.
Visit my publication list or project page for additional details.
Current Students
Alumni