Game Performance Assessment Instrument (GPAI)

The GPAI is a good tool for teachers to use to observe and read game performance behaviors of their students. It consists of breaking the class up into pairs and each student receives a worksheet with the GPAI criteria for the particular skill being evaluated. Then, while one partner is playing the other records his/her partners game performance and behaviors. These behaviors consist of:

1. Decision making- player attempts to pass to an open teammate
2. Skill execution- passing, shooting, control
3. various- player appeared to support the ball carrier by moving to open space

Each behavior is further broken down into: appropriate/inappropriate(Decision making) and efficient/inefficient(skill execution). As the one partner is playing, the other partner observes and checks the appropriate columns of the skill behavior.

Each student evaluating can also observe individual skills that the performer is performing as well. This is another benefit of the GPAI:

Base- appropriate return of performer to a home or recovery position between skill attempts
Adjust- movement of performer, either offensively or defensively, as required by the flow of the game
Decision making- making appropriate choices about what to do with the ball (or projectile) during a game
Skill execution- efficient performance of selected skills
Support- off-the-ball movement to a position to receive a pass when player's team has possession
Cover- providing defensive help for player making a play on the ball or moving to the ball (or projectile)
Guard or mark- defending against an opponent who may or may not have the ball (or projectile)

Game Performance Assessment Instrument (GPAI) (Hopper, 2002)

Teaching Instruction

Time on Task recording Sheet (Hopper, 2002)

Organizational Skills Sheet (Hopper, 2002)

 

Home | Scope | Content Analysis | Block Plan | Assessment
Managerial Routines | Organizational Strategies | References