ACTIVITY
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IMAGE/CLIP
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1.
King
of the Mat: This is
a takedown drill which features one wrestler facing a number of
opponents. The wrestlers are grouped together in groups of six or
eight all within a range of two weight classes. Any two wrestlers
begin wrestling while a third acts as referee and the others wait
and watch. A winner is declared when a takedown occurs and he
stays in and wrestles the referee while the loser goes out and
another wrestler comes in to act as referee. This rotation
continues with the winner staying in and always facing new
opponents. Should he takedown everyone in the group, he retires as
king and two other wrestlers begin. If no one defeats all others,
then the king of the mat is the wrestler who defeats the most
opponents.
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2.
Grand
Master: This drill is much the same as “king of the mat” in that it
features takedowns with the winner staying in to face a new
opponent. However, this drill involves either the whole team or
half the team group. The group is assembled along the edge of the
mat by weights and the lightest two wrestlers start with the coach
acting as referee. The winner stays in and meets the next heavier
person from the weight-line. This procedure continues through the
heaviest opponent. The last winner is declared the Grand Master.
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3.
Shark
Bait: This is an excellent drill for developing toughness. The wrestlers
are divided into groups of six or eight. The drill starts with one
wrestler from the group facing another member of the group. The
two wrestle until a takedown occurs, then another opponent comes
in, then another and another until the starting wrestler has
wrestled everyone else in the group. The starting wrestler or
“bait” is encouraged to takedown as many of the others in the
group “sharks” as possible. He remains the “bait” win or
lose until he has met all others in the group. At this point
another wrestler from the group becomes the “bait” and the
sharks are told to get after him especially if he shows fatigue.
This procedure continues until all members have been the
“bait”.
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4.
Meat
Grinder: This drill is much the same as the “shark bait” drill. The
wrestlers are organized in the same fashion and the drill features
one member of the group wrestling all other members of the group
consecutively. However, unlike the “shark bait” drill the
wrestler who remains in the drill must wrestle for one or two
minute rounds against each opponent rather than just takedowns.
Each round begins standing and proceeds like a normal match with
ground wrestling and standing wrestling. If there is a fall, the
two begin wrestling again immediately from a standing position. As
soon as one wrestler has had a round against all the others in the
group, new “meat” is put in to face the group. At the start of
the season, it may be wise to have each wrestler only face a small
number of the group until the teams conditioning is developed. In
order to improve ”toughness”, the length of the rounds can be
increased and the tempo of fresh opponents increased. The drill
ends when each member of the group has been the “meat”.
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5.
Round
Robin: The wrestlers are organized into groups of three, all
approximately the same weight. The wrestlers in each group wrestle
a round robin pattern with each other with 1 wrestling 2 while 3
referees, then 3 wrestling 1 while 2 referees, then 2 wrestling 3
while 1 referees and so on. The wrestlers can wrestle a single or
double or triple or quadruple round robin with each other. The
wrestling can be in the form of takedowns or one, two or three
minute rounds. The coach should supervise all groups keeping time
of the rounds for the groups. The coach should continuously
motivate the wrestlers remains intense.
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6.
Two
In – Two Out:
This drill is conducted with the wrestlers or students divided
into group of four all weighing approximately the same. The drill
begins with two wrestlers ready to wrestle, one wrestler
refereeing and one keeping score. The wrestlers then wrestler a
round of either 1, 2 or 3 minutes starting on the coach’s
signal. The round is conducted just like a normal match. At the
completion of the round, the referee and score keeper then wrestle
a round of similar length while the two wrestlers that had just
finished become referee and score keeper. After each pair has
completed three rounds the drill can be stopped or the partners
switched and another three rounds wrestled.
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This
is an excellent drill for exposing wrestlers or students to match
situation wrestling but also making them more aware of the scoring
involved in wrestling.
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7.
Block
Wrestling: This is
basically a free wrestling period or block of time in which the
wrestlers get a partner and scrimmage with each other. The
wrestlers begin the block wrestling by wrestling at about
three-quarter resistance. After a few minutes or after they feel
warm, the wrestlers should go full-speed emphasizing the use of a
lot of technique a lot of effort and little talk. The coach
controls this periods by continually watching the wrestling to
make sure the intensity is high and technique is correct. He may
also change the pairlings of the wrestling so as to add variety of
opposition. This period should be continued for 15 to 45 minutes
or until the wrestlers are sufficiently exhausted.
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8.
Match
Wrestling: This
drill involves simply the pairing of wrestlers and the wrestling
of actual matches. The coach pairs the wrestlers as he wants to
and has as many matches going on at the same time as space
permits. It is wise to have wrestlers who are not wrestling,
keeping score and refereeing. The coach may wish to continue the
matches until all the wrestlers have had several matches against
different opponents.
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9.
Mini-
Match Wrestling:
This is organized exactly the same as the Match Wrestling with the
exception of the length of match time. In this drill the matches
are either 3 or six minutes in length. It is common for the
coaches to have each wrestlers wrestle as many as five matches
against a variety of opponents.
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10. Mexi-Match
Wrestling: This is
organized just as the mini-match wrestling, but the matches here
are longer than actual matches. It is common for the coach to have
the wrestlers wrestle either three-four minute rounds or
four-three minute rounds or longer. It is also wise to have the
wrestlers compete in several maxi-matches against various
different opponents.
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11.
Interval
Wrestling: This
drill is organized so that the wrestlers have opportunity to
wrestle continuously for a length of time at varying levels of
intensity. The wrestlers wrestle in pairs, following instructions
from the coach as to the intensity and length of time they should
wrestle. For example, the coach could start them wrestling 5
minutes at half speed, then 3 minutes full-speed then 2 minutes at
1/24 speed and then repeat the same as the level of condition
improves the length of the full-speed intervals increase.
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