Wrestling Resources
A:  Warm-up drills

B:  Situation drills

C:  Scrimmage drills

D: Game drills

 

Wrestling Moves



Feb 25, 2003.  
Materials presented by Doug Tate.  Editing and presentation of resources by Tim Hopper - School of PE, University of Victoria.


C. Scrimmage Drills: These are the drills that coaches love because they feature head to head full speed wrestling with very few restrictions placed on the wrestlers. The drills are generally organized in such a manner as to allow the wrestlers freedom in wrestling the way they like and using the skills they like to defeat a single opponent or series of opponents.

 

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1.      King of the Mat: This is a takedown drill which features one wrestler facing a number of opponents. The wrestlers are grouped together in groups of six or eight all within a range of two weight classes. Any two wrestlers begin wrestling while a third acts as referee and the others wait and watch. A winner is declared when a takedown occurs and he stays in and wrestles the referee while the loser goes out and another wrestler comes in to act as referee. This rotation continues with the winner staying in and always facing new opponents. Should he takedown everyone in the group, he retires as king and two other wrestlers begin. If no one defeats all others, then the king of the mat is the wrestler who defeats the most opponents.

 

 

 

2.      Grand Master: This drill is much the same as “king of the mat” in that it features takedowns with the winner staying in to face a new opponent. However, this drill involves either the whole team or half the team group. The group is assembled along the edge of the mat by weights and the lightest two wrestlers start with the coach acting as referee. The winner stays in and meets the next heavier person from the weight-line. This procedure continues through the heaviest opponent. The last winner is declared the Grand Master.

 

 

 

3.      Shark Bait: This is an excellent drill for developing toughness. The wrestlers are divided into groups of six or eight. The drill starts with one wrestler from the group facing another member of the group. The two wrestle until a takedown occurs, then another opponent comes in, then another and another until the starting wrestler has wrestled everyone else in the group. The starting wrestler or “bait” is encouraged to takedown as many of the others in the group “sharks” as possible. He remains the “bait” win or lose until he has met all others in the group. At this point another wrestler from the group becomes the “bait” and the sharks are told to get after him especially if he shows fatigue. This procedure continues until all members have been the “bait”.

 

 

 

4.      Meat Grinder: This drill is much the same as the “shark bait” drill. The wrestlers are organized in the same fashion and the drill features one member of the group wrestling all other members of the group consecutively. However, unlike the “shark bait” drill the wrestler who remains in the drill must wrestle for one or two minute rounds against each opponent rather than just takedowns. Each round begins standing and proceeds like a normal match with ground wrestling and standing wrestling. If there is a fall, the two begin wrestling again immediately from a standing position. As soon as one wrestler has had a round against all the others in the group, new “meat” is put in to face the group. At the start of the season, it may be wise to have each wrestler only face a small number of the group until the teams conditioning is developed. In order to improve ”toughness”, the length of the rounds can be increased and the tempo of fresh opponents increased. The drill ends when each member of the group has been the “meat”.

 

 

 

5.      Round Robin: The wrestlers are organized into groups of three, all approximately the same weight. The wrestlers in each group wrestle a round robin pattern with each other with 1 wrestling 2 while 3 referees, then 3 wrestling 1 while 2 referees, then 2 wrestling 3 while 1 referees and so on. The wrestlers can wrestle a single or double or triple or quadruple round robin with each other. The wrestling can be in the form of takedowns or one, two or three minute rounds. The coach should supervise all groups keeping time of the rounds for the groups. The coach should continuously motivate the wrestlers remains intense.

 

 

 

6.      Two In – Two Out: This drill is conducted with the wrestlers or students divided into group of four all weighing approximately the same. The drill begins with two wrestlers ready to wrestle, one wrestler refereeing and one keeping score. The wrestlers then wrestler a round of either 1, 2 or 3 minutes starting on the coach’s signal. The round is conducted just like a normal match. At the completion of the round, the referee and score keeper then wrestle a round of similar length while the two wrestlers that had just finished become referee and score keeper. After each pair has completed three rounds the drill can be stopped or the partners switched and another three rounds wrestled.

 

 

 

This is an excellent drill for exposing wrestlers or students to match situation wrestling but also making them more aware of the scoring involved in wrestling.

 

 

 

7.      Block Wrestling: This is basically a free wrestling period or block of time in which the wrestlers get a partner and scrimmage with each other. The wrestlers begin the block wrestling by wrestling at about three-quarter resistance. After a few minutes or after they feel warm, the wrestlers should go full-speed emphasizing the use of a lot of technique a lot of effort and little talk. The coach controls this periods by continually watching the wrestling to make sure the intensity is high and technique is correct. He may also change the pairlings of the wrestling so as to add variety of opposition. This period should be continued for 15 to 45 minutes or until the wrestlers are sufficiently exhausted.

 

 

 

8.      Match Wrestling: This drill involves simply the pairing of wrestlers and the wrestling of actual matches. The coach pairs the wrestlers as he wants to and has as many matches going on at the same time as space permits. It is wise to have wrestlers who are not wrestling, keeping score and refereeing. The coach may wish to continue the matches until all the wrestlers have had several matches against different opponents.

 

 

 

9.       Mini- Match Wrestling: This is organized exactly the same as the Match Wrestling with the exception of the length of match time. In this drill the matches are either 3 or six minutes in length. It is common for the coaches to have each wrestlers wrestle as many as five matches against a variety of opponents.

 

 

 

10. Mexi-Match Wrestling: This is organized just as the mini-match wrestling, but the matches here are longer than actual matches. It is common for the coach to have the wrestlers wrestle either three-four minute rounds or four-three minute rounds or longer. It is also wise to have the wrestlers compete in several maxi-matches against various different opponents.

 

   

11.  Interval Wrestling: This drill is organized so that the wrestlers have opportunity to wrestle continuously for a length of time at varying levels of intensity. The wrestlers wrestle in pairs, following instructions from the coach as to the intensity and length of time they should wrestle. For example, the coach could start them wrestling 5 minutes at half speed, then 3 minutes full-speed then 2 minutes at 1/24 speed and then repeat the same as the level of condition improves the length of the full-speed intervals increase.