Castle Game
 
Purpose
In partners, students will work on targeting a pass at a specific area and moving to receive the next pass.  This drill emphasizes the importance of the base position and continual off-the-ball movements by having students move 360 degrees around the target (“castle”).
 
    On-the-ball skills
        Sending (toss, forearm pass)
        Receiving (catch, forearm pass)
 
    Off-the-ball movements
        Base
        Adjust
        Forward and backward movement
        Side step
        Lunge
 
Concept & Skill Development
Aim of the Game:
Taking turns hitting a ball at a target with an opponent, attempting to hit the target before your opponent does.
Rules
1.    Ball must be bounced above head height
2.    One point if ball lands on target
3.    Ball must only bounce once before being contacted again
 
Organization
The skill is introduced through a demonstration, teacher versus a skilled student. Emphasize proper base position.
Students can work with the same partner as in the bounce game, and two cones can be stacked to create a castle.
 
Possible Modifications
Begin by using only a catch and toss method.  Students will toss the ball underhand up in the air, simulating the motion of a forearm pass.  Once they have a reasonable understanding of the tactical skills involved they can begin to incorporate the forearm pass.
Questioning / Cues
 
How do you make it easier to return the ball? Move opposite your opponent.  
 
Why is it important to get low? More power from legs, easier to move to the ball and make high, successful passes.
Taryn’s Tip!
Remember the 4 Rs:
Read, Respond, React, Recover.


Modified from Tim Hopper class lesson.